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классы
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| vilgos | Дата: Вт, 16 Июн 2015, 20:48 | Сообщение # 1 |
 Старший программист
Группа: Модераторы
Сообщений: 76
Статус: Offline
| Код // class1.cpp: определяет точку входа для консольного приложения. //
#include "stdafx.h" #include <iostream> #include <time.h> #include <Windows.h> #include <string>
using namespace std; //-------------1
//class Cat //{ //public: // Cat(); // ~Cat(); // void sleepCat(); // void zhret(); // void gulyaet(); // void seyCat(); // void getValue(); //private: // string name; // float ves; // int age; // string color; // string sey; //}; // //Cat::Cat() //{ // cout << "Vvedite dannie kota!" << endl; // cout << "Imya - "; // cin >> this->name; // cout << "Vozrast - "; // cin >> this->age; // cout << "Ves - "; // cin >> this->ves; // cout << "Golos - "; // cin >> this->sey; // cout << "Color - "; // cin >> this->color; // //} //void Cat::sleepCat(){ // cout << "spit" << endl; //} //void Cat::zhret(){ // cout << "zhret" << endl; // this->ves += 0.01; //} //void Cat::gulyaet(){ // cout << "gulyaet" << endl; // this->ves -= 0.005; //} //void Cat::seyCat(){ // cout << this->sey << endl << endl; //} //void Cat::getValue(){ // cout << endl << ".........................." << endl; // cout << "Dannie kota!" << endl; // cout << "Imya - " << this->name << endl; // cout << "Vozrast - " << this->age << endl; // cout << "Ves - " << this->ves << endl; // cout << "Color - " << this->color << endl << endl; //} //Cat::~Cat() //{ // system("cls"); // cout << "Kot ybezhal!!!"<<endl; // _gettch(); //} //int main() //{ // Cat A; // while (true) // { // system("cls"); // A.getValue(); // A.seyCat(); // int a = 0; // cout << "deistvie (1-spit,2-zhret,3-gulyaet,0-ybezhal)"; // cin >> a; // cout << endl; // switch (a) // { // case 1: // A.sleepCat(); // break; // case 2: // A.zhret(); // break; // case 3: // A.gulyaet(); // break; // default: // break; // } // if (a == 0) break; // } // // // return 0; //}
//-------------2 class Kvadrat { public: Kvadrat(); ~Kvadrat(); void getValue(); void name(); protected: int P; int S; int a; };
Kvadrat::Kvadrat() { cout << "Vvedite storonu - "; cin >> this->a; }
Kvadrat::~Kvadrat() { } void Kvadrat::name() { cout << "Kvadrat" << endl; } void Kvadrat::getValue() { cout << "perimetr = " << this->a * 4 << endl; cout << "ploshchad = " << this->a*this->a << endl << endl; }
class Pryamoygolnik : public Kvadrat { public: Pryamoygolnik(); ~Pryamoygolnik(); void getValue(); void name(); protected: int b; };
Pryamoygolnik::Pryamoygolnik() { cout << "Vvedite storonu - "; cin >> this->b; }
Pryamoygolnik::~Pryamoygolnik() { } void Pryamoygolnik::name() { cout << "Pryamoygolnik" << endl; } void Pryamoygolnik::getValue() { cout << "perimetr = " << (this->a + this->b) * 2 << endl; cout << "ploshchad = " << this->a*this->b << endl << endl; }
class Trapetsiya : public Pryamoygolnik { public: Trapetsiya(); ~Trapetsiya(); void getValue(); void name(); private: int c; int d; };
Trapetsiya::Trapetsiya() { cout << "Vvedite storonu - "; cin >> this->c; cout << "Vvedite storonu - "; cin >> this->d; }
Trapetsiya::~Trapetsiya() { } void Trapetsiya::name() { cout << "Trapetsiya" << endl; } void Trapetsiya::getValue() { cout << "perimetr = " << this->a + this->b+ this->c+ this->d << endl; float tmp = (pow(this->b - this->a, 2) + pow(this->c, 2) - pow(this->d, 2)) / (2 * (this->b - this->a)); cout << "ploshchad = " <<(float) (this->a+this->b)/2*sqrt(pow(this->c,2)-pow(tmp,2)) << endl << endl; }
class Paralelogram : public Pryamoygolnik { public: Paralelogram(); ~Paralelogram(); void getValue(); void name(); protected: int corner; };
Paralelogram::Paralelogram() { cout << "Vvedite ygol - "; cin >> this->corner; } void Paralelogram::getValue() { cout << "perimetr = " << (this->a + this->b) * 2 << endl; cout << "ploshchad = " << this->a*this->b*sin(this->corner) << endl << endl; } Paralelogram::~Paralelogram() { } void Paralelogram::name() { cout << "Paralelogram" << endl; }
class Romb : public Paralelogram { public: Romb(); ~Romb(); void getValue(); void name(); private:
};
Romb::Romb() { }
Romb::~Romb() { } void Romb::getValue() { cout << "perimetr = " << (this->a + this->b) * 2 << endl; cout << "ploshchad = " << this->a*this->b*sin(this->corner) << endl; } void Romb::name() { cout << "Romb" << endl; }
int main() { Kvadrat A; A.name(); A.getValue(); Pryamoygolnik B; B.name(); B.getValue(); Paralelogram C; C.name(); C.getValue(); Romb D; D.name(); D.getValue(); Trapetsiya E; E.name(); E.getValue();
_gettch(); return 0; }
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| vilgos | Дата: Ср, 17 Июн 2015, 21:04 | Сообщение # 2 |
 Старший программист
Группа: Модераторы
Сообщений: 76
Статус: Offline
| Код // ConsoleApplication2.cpp : Defines the entry point for the console application. //
#include "stdafx.h" #include <iostream> #include <time.h> #include <Windows.h> #include <string>
using namespace std;
class Tehnika { public: Tehnika(); ~Tehnika(); void getValue(); protected: string name; string model; int year; float massa; int height; int width; string color; int power; int thickness;
};
Tehnika::Tehnika() { cout << "Vvedite nazvanie pribora - "; cin >> this->name; cout << "Vvedite model pribora - "; cin >> this->model; cout << "Vvedite god vipyska pribora - "; cin >> this->year; cout << "Vvedite massy pribora - "; cin >> this->massa; cout << "Vvedite visoty pribora - "; cin >> this->height; cout << "Vvedite shirihy pribora - "; cin >> this->width; cout << "Vvedite tolshchiny pribora - "; cin >> this->thickness; cout << "Vvedite tsvet pribora - "; cin >> this->color; cout << "Vvedite moshchnost' pribora - "; cin >> this->power; }
Tehnika::~Tehnika() { } void Tehnika::getValue(){ cout << endl << "---------------------------------------------------" << endl; cout << "Nazvanie pribora - " << this->name << endl; cout << "Model pribora - " << this->model << endl; cout << "God vipyska pribora - " << this->year << endl; cout << "Massa pribora - " << this->massa << endl; cout << "Visota pribora - " << this->height << endl; cout << "Shiriha pribora - " << this->width << endl; cout << "Tolshchiny pribora - " << this->thickness << endl; cout << "Tsvet pribora - " << this->color << endl; cout << "Moshchnost' pribora - " << this->power << endl; } class MelkoButova : public Tehnika { public: MelkoButova(); ~MelkoButova(); void getValue(); protected: bool kyhonnaya; bool YhodZaSoboi; bool YhodZaDomom; string purpose; };
MelkoButova::MelkoButova() { while (true) { cout << "Pribor kuhonniy?(1-da,0-net) - "; cin >> this->kyhonnaya; if (this->kyhonnaya == 1){ this->YhodZaDomom = 0; this->YhodZaSoboi = 0; break; } else{ cout << "Pribor dlya yhoda za soboy?(1-da,0-net) - "; cin >> this->YhodZaSoboi; if (this->YhodZaSoboi==1){ this->YhodZaDomom = 0; this->kyhonnaya = 0; break; } else{ cout << "Pribor dlya yhoda za domom?(1-da,0-net) - "; cin >> this->YhodZaDomom; if (this->YhodZaDomom == 1){ this->YhodZaSoboi = 0; this->kyhonnaya = 0; break; } } } } if (this->kyhonnaya != 1) this->~MelkoButova(); cout << "Vvedite naznachenie pribora - "; cin >> this->purpose; }
MelkoButova::~MelkoButova() { cout << "ne to" << endl; _gettch(); exit(0); } void MelkoButova::getValue(){ if (this->kyhonnaya==1) cout << "Pribor kuhonniy" << endl; if (this->YhodZaSoboi == 1) cout << "Pribor dlya yhoda za soboy" << endl; if (this->YhodZaDomom == 1) cout << "Pribor dlya yhoda za domom"<<endl; cout << "Naznachenie pribora - " << this->purpose << endl; } class CoffeMashina : public MelkoButova { public: CoffeMashina(); ~CoffeMashina(); void getValue(); private: string type; bool autoCooking; bool milkContainer; string typeCoffe; float sizeWaterContainer; int pressure;
};
CoffeMashina::CoffeMashina() { cout << "Vvedite tip cofemashini - "; cin >> this->type; cout << "Y cohemashini est' vozmozhnist' avtogotovki?(1-da, 0-net) - "; cin >> this ->autoCooking; cout << "Y cohemashini est' konteyner dlya moloka?(1-da, 0-net) - "; cin >> this->milkContainer; cout << "Kakoi tip kofe ispol'zyetsya? - "; cin >> this->typeCoffe; cout << "Vvedite rozmer vodyanogo konteynera cofemashini - "; cin >> this->sizeWaterContainer; cout << "Vvedite davlenie cofemashini na vihode- "; cin >> this->pressure; }
CoffeMashina::~CoffeMashina() { } void CoffeMashina::getValue(){ this->Tehnika::getValue(); this->MelkoButova::getValue(); cout << "Tip cofemashini - " << this->type << endl; cout << "Y cohemashini est' vozmozhnist' avtogotovki?(1-da, 0-net) - " << this->autoCooking << endl; cout << "Y cohemashini est' konteyner dlya moloka?(1-da, 0-net) - " << this->milkContainer << endl; cout << "Tip kofe ispol'zyetsya - " << this->typeCoffe << endl; cout << "Rozmer vodyanogo konteynera cofemashini - " << this->sizeWaterContainer << endl; cout << "Davlenie cofemashini na vihode- " << this->pressure << endl; }
class Hlebopechka : public MelkoButova { public: Hlebopechka(); ~Hlebopechka(); void getValue(); private: float massaHleba; bool sizeHleb; bool displey; string control; int programm; };
Hlebopechka::Hlebopechka() { cout << "Vvedite maksimal'no vozmozhnyiy massy hleba - "; cin >> this->massaHleba; cout << "Est' vozmozhnost' smeni rozmera hleba?(1-da, 0-net) - "; cin >> this->sizeHleb; cout << "Est' displey?(1-da, 0-net) - "; cin >> this->displey; cout << "Tip ypravleniya - "; cin >> this->control; cout << "kolichestvo programm - "; cin >> this->programm; }
Hlebopechka::~Hlebopechka() { } void Hlebopechka::getValue(){ this->Tehnika::getValue(); this->MelkoButova::getValue(); cout << "Maksimal'no vozmozhnyia massa hleba - "<< this->massaHleba<<endl; cout << "Est' vozmozhnost' smeni rozmera hleba?(1-da, 0-net) - " << this->sizeHleb << endl; cout << "Est' displey?(1-da, 0-net) - " << this->displey << endl; cout << "Tip ypravleniya - " << this->control << endl; cout << "Kolichestvo programm - " << this->programm << endl; } int main() { CoffeMashina A; Hlebopechka B; system("cls"); A.getValue(); B.getValue(); _gettch(); return 0; }
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| miffa | Дата: Ср, 17 Июн 2015, 21:05 | Сообщение # 3 |
 Немного понимает логику
Группа: Модераторы
Сообщений: 18
Статус: Offline
| Код // naslidyBan9.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <time.h> #include <Windows.h> #include <stdlib.h> #include <string>
using namespace std;
class IIpibop { public: IIpibop(); ~IIpibop();
protected: string name; string model; int year; int mas; string color; int w; int h; int power; };
IIpibop::IIpibop() { cout << "BBediTe Ha3By IIpibopa :" << endl; cout << "BBediTe Im9 :" << endl; cin >> this->name; cout << "BBediTe model" << endl; cin >> this->model; cout << "BBediTe color" << endl; cin >> this->color; cout << "BBediTe Bec" << endl; cin >> this->mas; cout << "BBediTe power" << endl; cin >> this->power; cout << "BBediTe Bucoty :" << endl; cin >> this->h; cout << "BBediTe IIIupeny :" << endl; cin >> this->w; cout << "BBediTe god :" << endl; cin >> this->year; }
IIpibop::~IIpibop() {
} class MelbuTTex : public IIpibop { public: MelbuTTex(); ~MelbuTTex();
protected: bool KyxoHa; bool Yxod; };
MelbuTTex::MelbuTTex() { cout << "DJi9 kyxHi ? 1-da 0-net" << endl; cin >> this->KyxoHa; cout << "DJi9 yxoda ?" << endl; cin >> this->Yxod; }
MelbuTTex::~MelbuTTex() { _gettch(); exit(0); }
class cofeBapka:public MelbuTTex { public: cofeBapka(); ~cofeBapka(); void get();
private:
string tip; };
cofeBapka::cofeBapka() { cout << "BBediTe tip" << endl; cin >> this->tip; }
cofeBapka::~cofeBapka() {
}
void cofeBapka::get(){ system("cls"); cout <<"name-"<< this->name<<endl; cout << "model-" << this->model << endl; cout << "god-" << this->year << endl; cout << "Bucota-" << this->h << endl; cout << "IIIupuHa-" << this->w << endl; cout << "Power-" << this->power << endl; cout << "Bec-" << this->mas << endl; cout << "color-" << this->color << endl; if (this->KyxoHa == 1){ cout << "DJI9 kyxHi-Da" << endl; } if (this->KyxoHa == 0){ cout << "DJI9 kyxHi?-HeT" << endl; } cout << "Tip-" << this->tip << endl; cout << "IIpibor gotoBit takoi cofe: " << endl; cout << "Ecspreso" << endl << "Late" << endl << "Americano" << endl << "KapychiHo" << endl; } class XleboIIe4ka:public MelbuTTex { public: XleboIIe4ka(); ~XleboIIe4ka(); void gett(); private: bool formaK; bool formaP; }; XleboIIe4ka::XleboIIe4ka() { cout << "Forma krygla9?" << endl; cin >> formaK; cout << "Forma pr9moygolbna9?" << endl; cin >> formaP; }
XleboIIe4ka::~XleboIIe4ka() { } void XleboIIe4ka::gett(){ system("cls"); cout << "name-" << this->name << endl; cout << "model-" << this->model << endl; cout << "god-" << this->year << endl; cout << "Bucota-" << this->h << endl; cout << "IIIupuHa-" << this->w << endl; cout << "Power-" << this->power << endl; cout << "Bec-" << this->mas << endl; cout << "color-" << this->color << endl; if (this->KyxoHa == 1){ cout << "DJI9 kyxHi-Da" << endl; } if (this->KyxoHa == 0){ cout << "DJI9 kyxHi?-HeT" << endl; } if (this->formaK == 1){ cout << "Fopma krygJIa9-ECTb" << endl; } if (this->formaK == 0){ cout << "Fopma krygJIa9-HeT" << endl; } if (this->formaP == 1){ cout << "Fopma IIp9moygoJIHa9-ECTb" << endl; } if (this->formaP == 0){ cout << "Fopma IIp9moygoJIHa9-HeT" << endl; } cout << "IIpibor gotoBit takoi xJIeb: " << endl; cout << "baToH" << endl << "baget" << endl << "byJIka" << endl << "bybJIuk" << endl; } int _tmain(int argc, _TCHAR* argv[]) { int i;
for (;;){ cout << "1-BBecTi cofeBapky, 2-BBecti XJIeboIIe4ky" << endl; cin >> i; if (i == 1){ cofeBapka A; A.get(); } if (i == 2){ XleboIIe4ka B; B.gett(); } else cout << "error"; } _gettch(); return 0; }
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| miffa | Дата: Чт, 18 Июн 2015, 20:27 | Сообщение # 4 |
 Немного понимает логику
Группа: Модераторы
Сообщений: 18
Статус: Offline
| Код // program.cpp : Defines the entry point for the console application. //
#include "stdafx.h" #include <iostream> #include <time.h> #include <Windows.h> #include <string>
using namespace std;
class Human { public: Human(); ~Human(); void virtual kick() = 0;
protected: string name; double health; };
Human::Human() { cout << "BBediTe im9" << endl; cin >> this->name; cout << "BBediTe HP" << endl; cin >> this->health; }
Human::~Human() { } class Horserider :public virtual Human { public: Horserider(); ~Horserider(); void kick(); void move(); void get(); void metod(); protected: double damage;
};
Horserider::Horserider() { }
Horserider::~Horserider() { } void Horserider::metod(){ cout << "BBediTe damage" << endl; cin >> this->damage; } void Horserider::kick(){ cout << this->name << " HaHec " << this->damage << " ypoHa i 3aBaJIiJI Bcex XpeCTi9H" << endl; } void Horserider::move(){
} void Horserider::get(){ cout << "name HorseRider - " << this->name << endl; cout << "HP - " << this->health << endl; cout << "Damage - " << this->damage << endl; } class Knight:public virtual Human { public: Knight(); ~Knight(); void kick(); void move(); void get(); void metod(); protected: double damage; };
Knight::Knight() { }
Knight::~Knight() { } void Knight::metod(){ cout << "BBediTe damage" << endl; cin >> this->damage; } void Knight::kick(){ cout <<this->name<< " HaHec " << this->damage << " ypoHa i 3aBaJIiJI Bcex XpeCTi9H" << endl; } void Knight::move(){
} void Knight::get(){ cout << "name Knight - " << this->name<<endl; cout << "HP - " << this->health<<endl; cout << "Damage - " << this->damage << endl; } class KnightonHorse:public Knight, public Horserider { public: KnightonHorse(); ~KnightonHorse(); void kick(); void move(); void get(); void metod(); private: double damage; };
KnightonHorse::KnightonHorse() { }
KnightonHorse::~KnightonHorse() { } void KnightonHorse::metod(){ cout << "BBediTe damage" << endl; cin >> this->damage; }
void KnightonHorse::get(){ cout << "name KnighOnHorse - " << this->name<<endl; cout << "HP - " << this->health<<endl; cout << "Damage - " << this->damage<<endl; }
void KnightonHorse::kick(){ cout << this->name << " HaHec " << this->damage << " ypoHa i 3aBaJIiJI Bcex XpeCTi9H" << endl; }
int _tmain(int argc, _TCHAR* argv[]) { Horserider A; A.metod(); Knight B; B.metod(); KnightonHorse C; C.metod(); system("cls"); A.get(); B.get(); C.get(); Sleep(1000); int key; for (;;){ cin >> key; switch (key) { case 1: { A.kick(); break; } case 2: { B.kick(); break; } case 3: C.kick(); break; default:
break; } } _gettch(); return 0; }
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| vilgos | Дата: Чт, 18 Июн 2015, 20:29 | Сообщение # 5 |
 Старший программист
Группа: Модераторы
Сообщений: 76
Статус: Offline
| Код // ConsoleApplication1.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <time.h> #include <Windows.h> #include <string>
using namespace std;
class Humann { public: Humann(); ~Humann(); int virtual kick() = 0; void initValue(); protected: string name; float health; int damage; int armor; }; Humann::Humann() {
} Humann::~Humann() { } void Humann::initValue(){ cout << "Imya - "; cin >> this->name; cout << "HP - "; cin >> this->health; } class Warrior :public virtual Humann { public: Warrior(); ~Warrior(); int kick(); void initValue(); void getValue(); int war(int a, int b); int protection(); protected:
}; Warrior::Warrior() {
} Warrior::~Warrior() { } void Warrior::initValue(){ cout << endl << "Warrior" << endl; Humann::initValue(); cout << "Yron - "; cin >> this->damage; cout << "Bron9 - "; cin >> this->armor; } int Warrior::kick(){ cout << "Warrior nanes ydar!" << endl; return this->damage; } int Warrior::war(int a,int b){ this->health =this->health-(b-(b*a)/100); if (this->health <= 0) return 0; return 1; } void Warrior::getValue(){ cout << "********************" << endl; cout << "Warrior." << endl; cout << "Im9 - " << this->name << endl; if (this->health <= 0) cout << "Ymer" << endl; else cout << "HP - " << this->health << endl; cout << "Yron - " << this->damage << endl; cout << "Bron9 - " << this->armor << endl; } int Warrior::protection(){ cout << "Zablokirovano " << this->armor << " % yrona" << endl; return this->armor; }
class HorseRider :public virtual Humann { public: HorseRider(); ~HorseRider(); int kick(); void initValue(); void getValue(); int war(int a, int b); int protection(); protected:
}; HorseRider::HorseRider() {
} HorseRider::~HorseRider() { } void HorseRider::initValue(){ cout << endl << "HorseRider" << endl; Humann::initValue(); cout << "Yron - "; cin >> this->damage; cout << "Bron9 - "; cin >> this->armor; } int HorseRider::kick(){ cout << "HorseRider nanes ydar!" << endl; return this->damage; } void HorseRider::getValue(){ cout << "********************" << endl; cout << "HorseRider." << endl; cout << "Im9 - " << this->name << endl; if (this->health <= 0) cout << "Ymer" << endl; else cout << "HP - " << this->health << endl; cout << "Yron - " << this->damage << endl; cout << "Bron9 - " << this->armor << endl; } int HorseRider::war(int a, int b){ this->health = this->health - (b - (b*a) / 100); if (this->health <= 0) return 0; return 1; } int HorseRider::protection(){ cout << "Zablokirovano " << this->armor << " % yrona" << endl; return this->armor; }
class Knight : public virtual Warrior, public virtual HorseRider { public: Knight(); ~Knight(); int kick(); void initValue(); void getValue(); int war(int a, int b); int protection(); protected:
}; Knight::Knight() {
} Knight::~Knight() { } int Knight::kick(){ cout << "Knight nanes ydar!" << endl; return this->damage; } void Knight::initValue(){ cout << endl << "Knight" << endl; Humann::initValue(); cout << "Yron - "; cin >> this->damage; cout << "Bron9 - "; cin >> this->armor; } void Knight::getValue(){ cout << "********************" << endl; cout << "Knight." << endl; cout << "Im9 - " << this->name << endl; if (this->health <= 0) cout << "Ymer" << endl; else cout << "HP - " << this->health << endl; cout << "Yron - " << this->damage << endl; cout << "Bron9 - " << this->armor << endl; } int Knight::war(int a, int b){ this->health = this->health - (b - (b*a) / 100); if (this->health <= 0) return 0; return 1; } int Knight::protection(){ cout << "Zablokirovano " << this->armor << " % yrona" << endl; return this->armor; }
class BattleArena : public Knight { public: BattleArena(); ~BattleArena(); void battle(); int kick(); private: int type; }; BattleArena::BattleArena() { cout << "viberite tip bo9." << endl << "1-Warrior vs Horse Rider;" << endl << "2-Warrior vs Knight;" << endl << "3-Knight vs Horse rider." << endl; cin >> this->type; } BattleArena::~BattleArena() { } void BattleArena::battle(){ Warrior A; HorseRider B; Knight C; int i = 1; if (this->type == 1){ A.initValue(); B.initValue(); while (true) { system("cls"); cout << "\t\t\tRound " << i << endl; int check = A.war(A.protection(),B.kick()); int check2 = B.war(B.protection(),A.kick()); A.getValue(); B.getValue(); i++; if (check == 0 || check2 == 0){ if (check == 0) cout << endl << "Pobedil Warrior" << endl; else cout << endl << "Pobedil HorseRider" << endl; break; } Sleep(2000); } } else if (this->type == 2){ A.initValue(); C.initValue(); while (true) { system("cls"); cout << "\t\t\tRound " << i << endl; int check = A.war(C.protection(),C.kick()); int check2 = C.war(A.protection(),A.kick()); A.getValue(); C.getValue(); i++; if (check == 0 || check2 == 0){ if (check == 0) cout << endl << "Pobedil Warrior" << endl; else cout << endl << "Pobedil Knight" << endl; break; } Sleep(2000); }
} else if (this->type == 3){ B.initValue(); C.initValue(); while (true) { system("cls"); cout << "\t\t\tRound " << i << endl; int check = B.war(B.protection(),C.kick()); int check2 = C.war(C.protection(),B.kick()); B.getValue(); C.getValue(); i++; if (check == 0 || check2 == 0){ if (check == 0) cout << endl << "Pobedil HorseRider" << endl; else cout << endl << "Pobedil Knight" << endl; break; } Sleep(2000); } }
} int BattleArena::kick(){ return 0;
} int main() { BattleArena A; A.battle(); _gettch(); return 0; }
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